Quite unsurprisingly, the most foreseeable issue we may struggle with is the release date. While we optimistically set it to December 2024, we know from experience that a lot can go wrong overnight when you develop a video game. This media involves so many fields that it's hard to tell which one will cause trouble next! Additionally, we did not have a chance to delve too profoundly into the different console ports yet. Of course we shall do our best to release the game on as many systems and platforms as possible, but be wary that Liam_99 may not make it onto your favorite console! Learn about accountability on Kickstarter Environmental commitments Visit our Environmental Resources Center to learn how Kickstarter encourages sustainable practices. Long-lasting design All-in-one goal of the crowdfunding and core reward for the backers, the game should be playable for years.


The original Design Eye is a board game that teaches players about the six main disciplines of graphic design: branding, print design, package design, experiential (or environmental) design, web design, and motion design. It also teaches players a few design fundamentals: color theory, form theory, typography, and design history.
Players are students competing for acceptance into a prestigious design school called The Haas. They're required to create a portfolio by sketching and presenting original ideas for critique or answering flash cards (all related to the disciplines) to earn points which earn them Portfolio Cards. The player who creates their portfolio first (earns the most Portfolio cards) wins the gamee